This will only change when you are outside of spawn and on the same team (AKA you are both VIP or you are both normal players). Your very point admits what I'm describing is a problem, it makes it very easy to spawncamp noobs who currently as soon as they exit spawn can see you and retreat As stated in the OP, this can be activated on a TEAM BY TEAM BASIS, meaning that the spawn team will be UNAFFECTED by the change. I am well aware how the invisibility potion works here, the tag you listed is not a new revelation, I don't think anyone was unclear on how it works either. It's poor taste to accuse someone of misunderstanding something when you didn't actually read what they say. I feel as if you didn't read my post at all. This means that if we are outside of spawn and I drink an invisibility potion, you won't be able to see me, but someone who is a normal player who hasn't gotten VIP or a staff rank will be able to see me. Currently if you drink an invisibility potion you are only invisible to people who are on a DIFFERENT team than you are. In trouble? Chug an invisibility potion and run for your I don't think you got the point of my post. Also, this could actually even help the people looking to avoid PVP. They won't make too much of an impact on PVP, but they will definitely be useful. Invisibility potions do have drawbacks, you can see the potion particles around someone if they are invisible, the player still makes sounds while walking around, and you can't wear armor or hold items if you want to completely be invisible. Which is probably going to be a lot of use.Īs much as I like the trading aspects to it, as a player I anticipate more harm than good to the server from this and would vote against it. I would say the use of the invisibility potion across the server would largely depend on how much the PVPers use it. A change like this would largely benefit those very few who actively on prey on players, who would then in turn be forced to use it to protect themselves while away from their base. This will only change when you are outside of spawn and on the same team (AKA you are both VIP or you are both normal The problem with it being minecraft is that many are playing without the intention of PVP. This means that if we are outside of spawn and I drink an invisibility potion, you won't be able to see me, but someone who is a normal player who hasn't gotten VIP or a staff rank will be able to see There is also huge potential for spawn camping with this too which is something to be discouraged.Īs stated in the OP, this can be activated on a TEAM BY TEAM BASIS, meaning that the spawn team will be UNAFFECTED by the change. I don't think you got the point of my post. Which is probably going to be a lot of use.Īs much as I like the trading aspects to it, as a player I anticipate more harm than good to the server from this and would vote against It's quite hard for staff to catch invisible players, if the usage of invisible pots becomes mainstream then that represents a big issue. I would say the use of the invisibility potion across the server would largely depend on how much the pvpers use it. The problem with it being minecraft is that many are playing without the intention of pvp. My 2 cents: For non-pvp I would see an increase in demand for gold as its crafting ingredient which would diversify the player economy (especially since the potions are one-use), but it'd turn pvp, griefing, and raiding into something I see as frightening. I'm interested to see what the non pvp community says though. There is also huge potential for spawn camping with this too which is something to be discouraged. It's quite hard for staff to catch invisible players, if the usage of invisible pots becomes mainstream then that represents a big issue.
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